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Location: Infinite Lagrange Wiki -> Ship/Game Mechanics

TODO: Add new ships - Thunderbolt Star - Multirole Arsenal Ship and Ediacaran - Heavy Firepower Auxiliary Ship

This is a summary of the main features of the Modules of the various super-capital ships.

Generally, the default slots for super capital ships are the M slot and A slot and the default modules are M1 and A1. For the FSV830 - Fast Combat Support Ship, the defaults are M1, A1, and B1 - the M slot has only the one module, which cannot be changed out. For the Thunderbolt Star - Multirole Arsenal Ship, the default slots are M1, A1, B1, and C1 - with the C slot having only the one module that cannot be changed out.

To unlock any non-default slot costs 10 tech points.

  • EnergyWeaponIcon Energy damage weapon
  • ProjectileDamageIcon Projectile damage weapon
  • CritEffect Critical damage effect
  • AaEffect Anti-aircraft weapon
  • InterceptionEffect Can intercept missiles
  • EnergyShieldPenetrationEffect Energy Shield Penetration

Please Note: Rankings are the opinion of Damphyre

Model Code Name Rank Features AntiShipIcon AntiAirIcon SiegeDamageIcon
Battlecruisers
Constantine the Great

ConstantinetheGreatHolographic

M1 * Gamma Storm Ion Attack System EnergyWeaponIcon 1 x CI-2x700T "Helium Flash" Cannon 9,000 -- 1,890
M2 Gamma Storm Projectile Attack System EnergyWeaponIconCritEffect 1 x CT-2x600 "Gamma Storm" Torpedo 9,600 -- 1,344
A1 * Gamma Storm Projectile Weapon System ProjectileDamageIcon 2 x CM-8x608A "Gamma Storm" Missile 24,000 -- 1,920
A2 Gamma Storm Projectile Weapon System EnergyWeaponIcon 2 x CM-8x608 "Gamma Storm" Missile 18,162 -- 1,816
ProjectileDamageIconAaEffect 2 x CM-12x550 Missile 9,692 1,084 290
B1 Generic Battery System ProjectileDamageIcon2 x CG-1350 350mm Battery 8,571 -- 1,371
ProjectileDamageIconAaEffect4 x CG-1160B Cannon 3,000 720 90
B2 Pulse Anti-Aircraft System EnergyWeaponIconAaEffect2 x CP-3x220 Cannon 3,150 5,744 --
EnergyWeaponIconAaEffectInterceptionEffect4 x CP-120 Cannon -- 1,788 --
B3 Anti-Aircraft Missile System ProjectileDamageIconAaEffect2 x MK2-CM-4x200B "Storm" Missile 2,100 7,190 --
ProjectileDamageIconAaEffectInterceptionEffect2 x CM-2x188B Missile 1,500 3,120 --
C1 Additional Energy Module 15% Ion Cannon Damage
C2 Aircraft Module 2 Medium Fighters
C3 Recon UV System 3 Spotter UAVs
D1 Short-Range Anti-Aircraft System ProjectileDamageIconAaEffect4 x CM-2x45B Missile -- 5,275 --
D2 Targeted Protection System Reduce Crit damage on main system by 60%
D3 Damage Monitoring System Self-repair UAV
Eternal Storm

EternalStormHolographic

M1 * Viggen Ion Generation System EnergyWeaponIcon 1 x AI-900A "Viggen" Cannon 16,000 -- 3,360
M2 Experimental Plasma Caster EnergyWeaponIconAaEffect 2 x AIM-850T Cannon 15,692 3,640 2,824
A1 * Eternal Polaris Mk Il Projectile Launching ProjectileDamageIconAaEffect 2 x MK2-AM-8x300B "Eternal Polaris K" Missile 3,300 1,663 99
ProjectileDamageIcon 2 x MK3-AT-800A "Supernova – White" Torpedo 9,600 -- 1,440
A2 Eternal Polaris Mk Il Projectile Launching ProjectileDamageIcon 2 x MK3-AT-3-750C "Supernova – White" Torpedo 12,000 -- 10,440
A3 Eternal Polaris Mk Il Projectile Launching ProjectileDamageIconAaEffect 2 x MK2-AM-16x150B "Eternal Polaris K" Missile 2,327 3,946 --
ProjectileDamageIcon 2 x MK3-AT-800A "Supernova – White" Torpedo 9,600 -- 1,440
B1 Generic Cannon Platform ProjectileDamageIconAaEffect 2 x AG-1120B Cannon 1,050 840 63
ProjectileDamageIcon 1 x AG-2580 Cannon 4,200 -- 840
B2 Generic Close-in Weapon System ProjectileDamageIconAaEffect 4 x AG-1105B Cannon 1,200 2,160 60
C1 NT UAV Anti-Aircraft System 3 x Near-Defense UAV -- 6,480 --
C2 Thunderstorm UAV Shield System 2 x Shield UAVs
C3 Energy Compensation Armor System 15% Energy Armor / 15% Proj Armor / -30% Crit damage
D1 Ion Turret System EnergyWeaponIcon 1 x AI-450A Cannon 6,857 -- 1,028
D2 Pulse Turret System EnergyWeaponIconInterceptionEffect 4 x AP-130B Cannon -- 2,160 --
Indefatigable

IndefatigableHolographic

B1 Corvette Dock 2 CorvetteIcon
B2 Generic Battery System 4 x FG-1120
Spear of Uranus

SpearofUranusSystem

M1 * Bow Railgun System ProjectileDamageIcon 1 x BR-1950C "Ruby" Railgun 13,000 -- 11,310
M2 Ion Turret System EnergyWeaponIcon 2 x BI-850 Ion Turret 10,285 -- 1,748
A1 * Fortress Battery System ProjectileDamageIcon 2 x BG-1850 Cannon 9,500 -- 2,755
ProjectileDamageIconAaEffect 3 x BG-2240 Cannon 4,000 280 320
ProjectileDamageIconAaEffect 4 x BG-340B Cannon 1,200 1,440 --
A2 Fortress Battery System ProjectileDamageIcon 4 x BG-1950 Cannon 16,000 -- 2,880
ProjectileDamageIconAaEffect 4 x BG-340B Cannon 1,200 1,440 --
A3 Fortress Battery System ProjectileDamageIconAaEffect 6 x BG-2350 Cannon 18,000 540 1,800
ProjectileDamageIconAaEffect 4 x BG-340B Cannon 1,200 1,440 --
B1 Minecart Projectile Launching Array ProjectileDamageIconAaEffectInterceptionEffect 3 x BM-12x250 Missile 6,480 1,315 259
B2 Corvette Dock 3 x Corvettes
B3 Integrated Damage Control System 2 x Repair UAV
C1 Distributed Light Weapon Control System ProjectileDamageIconAaEffect 3 x BG-625B Cannon -- 1,512 --
C2 Additional Armor System +150 Armor
C3 Anti-Missile System ProjectileDamageIconAaEffectInterceptionEffect 3 x BG-625C Cannon -- 2,159 --
ST59

ST59Holographic

M1 * Assault Railgun System ProjectileDamageIcon 2 x SR-2600 Heavy Railgun 10,350 -- 3,360
M2 Bow-Mounted Battery System ProjectileDamageIcon 2 x SG-2400 Dual-Cannon Rapid-Fire Battery 9,600 -- 768
M3 Assault Torpedo System ProjectileDamageIconCritEffect 2 x ST-2600 Heavy Torpedo Launcher 11,333 -- 2,266
A1 * Large Cannon Platform ProjectileDamageIconAaEffect 4 x SG-1120B Generic Cannon 1,800 216 72
A1 Large Cannon Platform ProjectileDamageIcon 3 x MK4-SG-2580 "Thunderbolt" Dual-Cannon Heavy Battery 6,075 -- 1,134
A2 Railgun Turret Array ProjectileDamageIconAaEffect 3 x SR-1425 Railgun Turret 9,900 -- 1,923
A3 Pulse Turret Array EnergyWeaponIconAaEffect 3 x SP-430 Pulse Turret 7,500 3,360 1,200
B1 Integrated Projectile Weapon Platform ProjectileDamageIcon 4 x K-ST-12-255A 3x4 Cluster Torpedo Launching System 8,470 -- 1,185
B2 Aircraft System 4 x Medium Fighters
B3 Area Fire-control System 3 x Spotter UAVs
C1 Additional Armor System +20% Extra HP
C2 EM Armor System +20% Energy Shield
C3 Heavy Defensive Armor System 250 Armor + Reduces ship Evasion by 10% + Reduces the Hit Rate by 5%
Thunderbolt Star - Multirole Arsenal Ship

Thunderbolt star Arsenal Ship

M1* Thunderbolt Bow-Mounted Weapon System ProjectileDamageIcon1 x HR-1850 Long-Rail Railgun 23,785 -- 4,995
M2 Thunderbolt Bow-Mounted Projectile Weapon System EnergyWeaponIconCritEffect1 x HT-1-850 High-Energy Torpedo Launcher 23,625 -- 4,961
M3 Thunderbolt Star Bow-Mounted High-Energy Weapon System EnergyWeaponIcon1 x HI-1250T Experimental Super High-Energy Ion Cannon 28,800 -- 2,880
A1 * Rapid-Fire Anti-Ship Weapon System ProjectileDamageIconAaEffect(self) 4 x HG-1220 Rapid Fire Artillery Array 12,240 7,344 1,224
A2 Medium Anti-Ship Weapon System ProjectileDamageIcon2 x HG-2280 Dual-Cannon Stationary Heavy Battery 12,960 -- 1,296
B1* Active Anti-Aircraft System ProjectileDamageIconAaEffect(row) 4 x HM-4x60B Mid-Range Anti-Aircraft Missile Array 4,500 2,700 --
B2 Range Interception System EnergyWeaponIconInterceptionEffectAaEffect(row) 4 x HP-100B Anti-Missile Pulse Array -- 1,999 --
C1* Aircraft Military Industry Integration System EnergyShieldPenetrationEffectAOF-300 Mobile Special Ammunition Synthesis Plant No idea what this does
D1 Weapon Coordination Center HNI-260 Weapon Activation Device No idea what this does
D2 Fire-Control Calibration System HNA-240 Real-Time Target Calibration Module No idea what this does
E1 Accurate Projectile Weapon System ProjectileDamageIconAaEffect(self) 2 x HM-1x220A Mid-Range Anti-Ship Missile 8,437 6,749 843
E2 Large Projectile Weapon System ProjectileDamageIconCritEffect1 x HT-1-450 Large Torpedo Launcher 8,640 -- 1,814
F1 Multi-Target Weapon System ProjectileDamageIconAaEffect(self) 2 x HG-1220A Multi-Target Anti-Ship Battery 6,600 5,280 660
F2 Multi-Target Anti-Aircraft System ProjectileDamageIconAaEffect(self) 3 x HG-1120B Multi-Target Anti-Aircraft Turret -- 3,675 --
Carriers
CV3000

CV3000

M1 * Integrated Aircraft Hangar 5 x Large fighter + 3 x Corvettes
M2 Integrated Aircraft System 5 x Large fighters + 5 x Tactical UAV 2,250 -- 150
M3 Large Aircraft System 5 x Large fighters + 3 x Large fighters
A1 * Dragoon Battery System ProjectileDamageIcon 1 x MK4-C/SG-3480A "Dragoon" Cannon 3,800 -- 520
ProjectileDamageIconAaEffect 4 x C/SG-190B "Dragoon" Cannon 2,700 297 99
A2 Anti-Aircraft Missile Platform ProjectileDamageIconAaEffectInterceptionEffect 3 x BM-12x180T Missile 3,375 2,362 --
B1 Missile Defense System ProjectileDamageIconAaEffectInterceptionEffect 1 x MK3-SM-6x400B/C "Starfire" Missile 1,400 700 70
B2 Corvette Loading System 3 x Corvettes
B3 Info UAV Support Platform 3 x Info UAV
Marshal Crux

MarshalCruxHolographic

M1 * White Flashing Integrated Armory EnergyWeaponIcon 1 x CI-600T Cannon 10,800 -- 1,620
ProjectileDamageIconAaEffect 2 x CG-2220 Cannon 5,760 1,152 288
M2 White Flashing Integrated Armory ProjectileDamageIcon 1 x CR-1650 Cannon 12,857 -- 2,185
ProjectileDamageIconAaEffect 6 x CG-1105B Cannon 1,800 1,080 90
A1 * Integrated Aircraft Hangar 6 x Large fighters
A2 Corvette Dock 6 x Corvettes
B1 Additional Energy System EnergyShieldPenetrationEffect+15% Aircraft damage
B2 Fire-Control Auxiliary Calibration System +15% Aircraft Hit Rate
C1 Additional Aircraft System 4 x Medium fighters
C2 Missile Defense System ProjectileDamageIconAaEffect 4 x MK2-CM-4x250A "Storm" Missile 5,600 2,856 392
C3 Recon UAV System 3 x Spotter UAVs
Solar Whale

SolarWhaleVarA

M1 * Corvette Dock 6 x Corvettes
M2 Large Aircraft System 8 x Large fighters
A1 * Integrated Armory ProjectileDamageIcon 2 x BG-2450A Cannon 4,960 -- 665
ProjectileDamageIconAaEffect 2 x MK3-BM-8x320 "Lightning Field" Missile 4,688 589 294
A2 Projectile Weapon Platform ProjectileDamageIcon 2 x MK5-BM-16x180 "Lightning Field" Missile 4,430 -- 354
ProjectileDamageIconAaEffect 2 x MK3-BM-8x320 "Lightning Field" Missile 4,911 510 294
A3 Integrated Cannon Platform ProjectileDamageIconAaEffect 4 x BG-2180 Cannon 4,800 345 336
ProjectileDamageIconAaEffect 2 x MK3-BM-8x320 "Lightning Field" Missile 4,911 510 294
B1 Ship Maintenance System Aircraft returning to all hangars recover 10% HP
B2 Corvette Loading Platform 3 x Corvettes
C1 Aircraft Hangar 5 x Large fighters
C2 Siege UAV System 4 x Siege UAVs -- -- 6,048
C3 Anti-Aircraft Missile Platform ProjectileDamageIconAaEffectInterceptionEffect 1 x BM-12x180T Missile 3,272 7,854 --
Auxiliary Ships
Ediacaran - Heavy Firepower Auxiliary ShipEdiacaran Auxiliary ship M1 * Fortress Bow-Mounted Heavy Cannon System ProjectileDamageIcon1 x Fortress MK4-BG-2650 Dual-Cannon Heavy Bow Battery 8,210 -- 1,231
ProjectileDamageIconAaEffect(self) 2 x BG-1260 Anti-Ship Turret 3,286 736 525
M2 Fortress Assault Railgun System
A1* Frigate Production System
A2 Corvette Production System
A3 Destroyer Production System
B1 “Tundra” Interceptor UAV System
B2 “Hummingbird” Firepower Recon UAV System
B3 “Colossus” Guard UAV System
C1 Aircraft Loading System
C2 Corvette Dock
D1 Heavy Additional Armor System
D2
FSV830 - Fast Combat Support Ship
FSV830
M1 * Integrated Support Platform BSY-7000 Large Docking Jetty

ProjectileDamageIcon 4 x SG-1120 Generic Cannon

3000 360 90
A1 * Frigates Production System Build and host frigates
A2 Corvette Production System Build and host corvettes
A3 Fighter Production System Build and host fighters
B1 * Warning and Control System EW system, effects are unclear
B2 Coordinate Command System Improve hit rate(?)
B3 Camouflage System Improve evasion(?)

Makes the ship to appear as different ship class in combat(?)

C1 Engineering Maintenance System Repair UAVs
C2 Strategic Resource Storage System Storage space (why?)
D1 Aircraft System 2 x Medium Fighters
D2 Repair UAV System 2 x healer UAVs
E1 Area-Defense System ProjectileDamageIconAaEffect(row) 3 x SM-4x40B Missile - 3920 -
E2 Corvette Dock 3 x Corvettes

* Default module, slot is automatically unlocked, though there are two cases where only one module goes in that slot and so it cannot be swapped

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